GPU Audio Noise Waterfall

Web Audio FFT → WebGL2 GPU display
Checking GPU…
Audio: stopped
Live FFT spectrumAudio frequency →
0 HzStart audio to see the spectrum24 kHz
Live audio spectrum historyFrequency → · Time ↓
0 HzWhite-noise spectrumNyquist frequency

The audio is generated in the browser. AnalyserNode calculates its FFT; each FFT row is added to a history texture, which WebGL2 renders on the GPU. This is an audio demonstration, not a real RF receiver.